MocapX unlocks the full potential of the iPhone True Depth camera, bringing the unique experience of facial motion capture seamlessly to Maya. With MocapX you can easily use the iPhone camera to animate characters in real time directly in Maya. MocapX tools allow you to use any custom or production rig.
The iPhone front camera captures facial expressions and transforms them into a 3D Maya character
Data from captured facial expressions is stored on the computer
User can animate with sliders, joysticks and keypads. Similiar to Dj equipment or a game controller.
User can perform 52 different expressions like blink, mouth open, smile…
User can go back in time and create a clip
User can record eye movements
User can work with Maya custom rig. Custom rigs are essentional for animation in Maya
User can store a pose (expression) for a 3D character to match the user’s expression
Users can connect 2 iPhones and capture the performances of 2 characters in real time
*Linux only Wifi
Win, Mac and Linux versions free to downloa
Also support for .5 versions of Maya
Download MocapX – it’s free
MocapX runs on every iPhone and tablet with iOS 12. Please note that facial tracking is only supported on devices with FaceID. Click here for a full list of hardware features.
Yes, of course. The MocapX app and plug-in were created for animators to speed up the animation process. You can use the MocapX plug-in for any commercial and non-comercial projects. If you do anything interesting in MocapX, let us know and we will be happy to share.
Please note that more complicated rigs may decrease real-time performance depending on your computer’s processing power and graphics card. However, MocapX data is captured and saved at a full 60 fps.
Facial tracking in the MocapX app uses Apple’s Face ID technology to capture facial expressions and transfer the data directly to Maya. This is a paid feature in the application and is only available for devices with Face ID capability.
We support all Maya versions from 2016 to 2019. The operating systems we recommend are Windows 10 with iTunes installed, MacOS HighSierra or later and Linux with Centos 7.4 (wifi connection only).
Generally speaking, yes! You can connect MocapX data directly to your rig controller or use PoseLib to drive multiple controllers on your rig. We provide demos as well as a tutorials and other useful information.
Sliders and joysticks are available in the free version of the MocapX app and allow you to control objects and attributes in real time in Maya. You can record live action sequences and save them as animation clips for later use – for example, you can animate a car or plane just by rotating your iPhone.
The Android version of MocapX is in the works and is coming soon.