Facial motion capture for iPhone X and iPad Pro

How it works

MocapX unlocks the full potential of the iPhone True Depth camera, bringing the unique experience of facial motion capture seamlessly to Maya. With MocapX, you can easily use the iPhone camera to animate characters in real time directly in Maya. MocapX tools allow you to use any custom or production rig.

Key features


Real-time facial capture using the iPhone X TrueDepth Camera

The iPhone front camera captures facial expressions and transforms them into a 3D Maya character


Record and save facial data as clips

Data from captured facial expressions is stored on the computer


Keypad animaton feature

User can animate with sliders, joysticks and keypads. Similiar to Dj equipment or a game controller.


52 facial expressions plus head position/rotation

User can perform 52 different expressions like blink, mouth open, smile…


Smart recording

User can go back in time and create a clip


Eye tracking

User can record eye movements


Production and custom rig support

User can work with Maya custom rig. Custom rigs are essentional for animation in Maya


Pose library for nondestructive workflow

User can store a pose (expression) for a 3D character to match the user’s expression


Multi-device/character support

Users can connect 2 iPhones and capture the performances of 2 characters in real time


Wifi or USB support

*Linux only Wifi


Win/Mac/Linux support

Win, Mac and Linux versions free to download


Maya 2016/2017/2018/2019

Also support for .5 versions of Maya

Get the MocapX App and Plug-in

MocapX App

  • Realtime facial capture
  • Head movement & Eye tracking
  • Multi device support
  • Recording facial data to clips
  • Keypad animation feature
  • Wifi and USB support
  • Works with iOS 12
In-App Purchase for US$299 to unlock facial capture

MocapX Maya Plug-in

  • Realtime facial capture
  • Non destructive workflow
  • PoseLib editor
  • Recording facial data to clips
  • Baked and baked to rig controls
  • Win/Mac/Linux support
  • Maya 2016, 2017, 2018, 2019

Windows 10, MacOS 10.12, Linux CentOS 7


Most frequently asked questions and answers

MocapX runs on every iPhone and tablet with iOS 12. Please note that facial tracking is only supported on devices with FaceID. Click here for a full list of hardware features.

MocapX runs on every iPhone and tablet with iOS 12. Please note that facial tracking is only supported on devices with FaceID. Click here for a full list of hardware features.

Yes, of course. The MocapX app and plug-in were created for animators to speed up the animation process. You can use the MocapX plug-in for any commercial and non-comercial projects. If you do anything interesting in MocapX, let us know and we will be happy to share.

Please note that more complicated rigs may decrease real-time performance depending on your computer’s processing power and graphics card. However, MocapX data is captured and saved at a full 60 fps.

Facial tracking in the MocapX app uses Apple’s Face ID technology to capture facial expressions and transfer the data directly to Maya. This is a paid feature in the application and is only available for devices with Face ID capability.

We support all Maya versions from 2016 to 2019. The operating systems we recommend are Windows 10 with iTunes installed, MacOS HighSierra or later and Linux with Centos 7.4 (wifi connection only).

Generally speaking, yes! You can connect MocapX data directly to your rig controller or use PoseLib to drive multiple controllers on your rig. We provide demos as well as a tutorials and other useful information.

Sliders and joysticks are available in the free version of the MocapX app and allow you to control objects and attributes in real time in Maya. You can record live action sequences and save them as animation clips for later use – for example, you can animate a car or plane just by rotating your iPhone.

The Android version of MocapX is in the works and is coming soon. 

MocapX Blog

zbrush tutorial face animation mocap

TUTORIAL – Zbrush blend shapes

Tutorial – Learn how to animate face from Zbrush and use it for facial motion capture Download https://www.youtube.com/watch?v=luE3Cd0rGEM In today’s tutorial, we’re going show you

Read More »


01/ Getting started with MocapX

Learn how to quickly setup MocapX

02/ Pose library

Learn how to work with pose library

03/ Sample data

Download sample data and project files

04/ Basic connection

Learn how to connect attributes

05/ Windows Installation

Learn how to install MocapX on Windows

06/ macOS Installation

Learn how to install MocapX on macOS